The control surface exposes audio-device, route, and level information without forcing callers to know which backend is active.
GpuMediaPlayer exposes:
AudioCapabilitiesGetAudioInputDevices()GetAudioOutputDevices()GetAudioRouteState()TryGetAudioLevels(out MediaAudioLevels levels)Backends are responsible for maintaining playback timing and seek behavior. The reusable TimelineSeekController coordinates drag-based seeking so slider interactions can stay responsive across both fast and slow backends.
MediaAudioCapabilities gives the application a backend-neutral way to decide whether route changes, level meters, loopback, or device selection should be shown in the UI.