Simulates a Tap gesture event. Uses RoutedEventArgs approach since TappedEventArgs requires internal PointerEventArgs.
public void Tap(Interactive target, Point position, PointerType pointerType = PointerType.Touch, KeyModifiers modifiers = KeyModifiers.None)
The target control to receive the event.
Position of the tap.
Type of pointer (Touch, Mouse, Pen).
Key modifiers held during the tap.