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    3. ProCad.Rendering
    4. RenderBuildContext

    RenderBuildContext Class

    Definition

    Namespace ProCad.Rendering
    Assembly ProCad.Rendering.dll
    Inherits Object
    View source
    Show inherited members (7)
    • System.Object.Equals(System.Object?)
    • System.Object.Equals(System.Object?, System.Object?)
    • System.Object.GetHashCode()
    • System.Object.GetType()
    • System.Object.MemberwiseClone()
    • System.Object.ReferenceEquals(System.Object?, System.Object?)
    • System.Object.ToString()
    public sealed class RenderBuildContext
    
    Tip: use kind:method, kind:property, kind:ctor. Press Esc to clear.

    Constructors (1)

    RenderBuildContext(CadDocument, CadRenderSceneSettings, IRenderStyleResolver, IRenderLinePatternResolver, IRenderShapeResolver, IRenderTextShaper, IRenderEntityVisibilityResolver, IRenderGeometrySampler, IRenderEntityOrderResolver, IRenderEntityDispatcher, RenderDiagnostics, RenderStatsAccumulator, RenderLayerOverrides?, RenderSelectionContext?, RenderBlockContext?)

    Properties (14)

    BlockContext
    Diagnostics
    Dispatcher
    Document
    EntityOrderResolver
    GeometrySampler
    Layers
    LinePatternResolver
    SelectionContext
    Settings
    ShapeResolver
    StyleResolver
    TextShaper
    VisibilityResolver

    Methods (7)

    GetLayerBuilder(Entity)
    ResolveEntityColor(Entity)
    ResolveEntityMaterial(Entity)Resolves material shading information for an entity.
    ResolveLineCap(Entity)
    ResolveLineJoin(Entity)
    ResolveLinePattern(Entity)
    ResolveLineWeight(Entity)

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