RenderHitTestResult(RenderLayer, IRenderPrimitive, Single, RenderBounds, Entity?, Entity?) Constructor

Definition

Assembly ProCad.Rendering.dll
public RenderHitTestResult(RenderLayer layer, IRenderPrimitive primitive, float distance, RenderBounds bounds, Entity? ownerEntity, Entity? sourceEntity)

Parameters

primitive
IRenderPrimitive
distance
Single
bounds
RenderBounds