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    3. ProCad.Rendering
    4. RenderLayerOverride

    RenderLayerOverride Struct

    Definition

    Namespace ProCad.Rendering
    Assembly ProCad.Rendering.dll
    View source
    Show inherited members (6)
    • System.ValueType.Equals(System.Object?)
    • System.ValueType.GetHashCode()
    • System.ValueType.ToString()
    • System.Object.Equals(System.Object?, System.Object?)
    • System.Object.GetType()
    • System.Object.ReferenceEquals(System.Object?, System.Object?)
    public readonly struct RenderLayerOverride
    
    Tip: use kind:method, kind:property, kind:ctor. Press Esc to clear.

    Constructors (1)

    RenderLayerOverride(Nullable<RenderColor>, Nullable<Int32>, LineType?, Nullable<LineWeightType>, Nullable<Transparency>, String?, Nullable<UInt64>)

    Properties (7)

    Color
    ColorIndex
    LineType
    LineWeight
    PlotStyleHandle
    PlotStyleName
    Transparency

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