RenderMaterial(RenderColor, RenderColor, RenderColor, Single, Single, Single, Single, Byte) Constructor

Definition

Assembly ProCad.Rendering.dll

Initializes a new instance of the RenderMaterial struct with specular properties.

public RenderMaterial(RenderColor diffuseColor, RenderColor ambientColor, RenderColor specularColor, float diffuseFactor, float ambientFactor, float specularFactor, float glossiness, byte alpha)

Parameters

diffuseColor
RenderColor
ambientColor
RenderColor
specularColor
RenderColor
diffuseFactor
Single
ambientFactor
Single
specularFactor
Single
glossiness
Single
alpha
Byte