Spline Home
  1. Home
  2. Docs
    1. GitHub
    2. NuGet
    3. API
    Menu
    1. Concepts
    2. Library Architecture
    3. Geometry Primitives
    4. Curve Families and Parameterization
    5. Solver and Curvature
    6. Spline Solver vs CAD B-Spline
    7. Rendering and Hit Testing

    On this page

    1. Home
    2. Docs
    3. Concepts

    Concepts

    This section explains how the reusable spline library is organized and how the main geometry pipeline works.

    • Library Architecture
    • Geometry Primitives
    • Curve Families and Parameterization
    • Solver and Curvature
    • Rendering and Hit Testing

    Copyright © 2026, Wieslaw Soltes aka wieslawsoltes - Content licensed under the MIT license | Site generated by lunet hosted on GitHub Pages