A pattern is used to fill or stroke an object using a pre-defined graphic object which can be replicated ("tiled") at fixed intervals in x and y to cover the areas to be painted.
[SvgElement("pattern")]
public class SvgPatternServer : SvgPaintServer, ISvgElement, ISvgTransformable, ICloneable, ISvgNode, ISvgViewPort
kind:method, kind:property, kind:ctor. Press Esc to clear.AspectRatioGets or sets the aspect of the viewport.HeightGets or sets the height of the pattern.InheritGradientGets or sets another gradient fill from which to inherit the stops from.PatternContentUnitsGets or sets the width of the pattern.PatternUnitsGets or sets the width of the pattern.ViewBoxSpecifies a supplemental transformation which is applied on top of any transformations necessary to create a new pattern coordinate system.WidthGets or sets the width of the pattern.XGets or sets the X-axis location of the pattern.YGets or sets the Y-axis location of the pattern.