Generated change notification
Reactive Properties
Declare reactive state as properties and let compilation produce the notification plumbing.
Explore source ↗Capability
Class- or property-level attributes generate partial property implementations for standard INotifyPropertyChanged and ReactiveUI ReactiveObject patterns, including cached event arguments and inheritance-aware behavior.
- 01
INotifyPropertyChanged and ReactiveObject support
- 02
Class-level or granular property attributes
- 03
Inheritance and nullable annotations
- 04
Cached, weak, thread-safe event infrastructure
How it composes
From intent
to working system.
Discover
The generator finds attributed partial types and properties.
Analyze
Type, inheritance, accessor, and notification requirements are validated.
Emit
Deterministic partial implementations raise the correct change events.
Bind
UI and reactive pipelines consume ordinary strongly typed properties.
Quick start
Adopt this
capability.
Start with the primary module, then add the related packages only when the application needs those layers. Replace VERSION with the current NuGet version.
dotnet add package ReactiveGenerator<PackageReference Include="ReactiveGenerator" Version="VERSION" /><PackageVersion Include="ReactiveGenerator" Version="VERSION" />[Reactive]public partial class ProfileViewModel : ReactiveObject{ public partial string DisplayName { get; set; } public partial bool IsOnline { get; set; }}Modules in this capability
Use one layer.
Compose the rest.
Source of truth
Read the module beside the complete system.
The implementation, samples, issues, and release notes stay in the parent repository so module details remain connected to the product architecture.