01 · Render
Own the path to pixels.
Continue proving a WebGPU-first rendering and composition stack across framework boundaries.
Now · August 2026
The current work concentrates on portable GPU and web-component foundations, native UI inspection and automation, high-performance data and document tooling, and reusable coding-agent workflows.
Active focus
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A GPU foundation that reaches from the device to complete portable application surfaces.
Preview ↗02WebSceneRun application-owned web components through a native scene pipeline instead of an embedded browser.
Preview ↗03CDPDesign, run, debug, and connect serious native software workflows through one open protocol platform.
Preview ↗04ProDataGridDense data workflows without compromising interaction or speed.
Active ↗05ProEditBuild complete document workflows from one composable, cross-platform stack.
Active ↗06ProMarkdownCompose native Markdown reading and editing from a focused core and optional extensions.
Active ↗07ProMvvmObserve changing view-model state without making reflection the default architecture.
Active ↗08DisposableGeneratorKeep ownership visible in handwritten code and generate the repetitive lifetime machinery.
Active ↗09CodexGuiA focused native workspace for long-running Codex collaboration.
Preview ↗10NativeWebViewEmbed the platform browser without shipping another Chromium runtime.
Preview ↗11Parallels CLI SkillOperate Linux and Windows virtual machines from a Mac with exact targets, explicit safety checks, and CLI-verifiable state.
Active ↗12Linux Computer UseGive coding agents a controlled screenshot–act–verify loop for Linux desktop software.
Active ↗01 · Render
Continue proving a WebGPU-first rendering and composition stack across framework boundaries.
02 · Observe
Give developers, test runners, and agents the same quality of feedback loops expected on the web.
03 · Author
Turn the underlying controls into complete XAML, data, document, Markdown, and agent workspaces.