These features are optional, but they matter in editors, diagramming tools, and debugging overlays.
Rotation state is exposed by:
Rotate(...)RotateAt(...)ResetRotation(...)SnapRotation()RotationMinRotation, MaxRotationEnableRotationSnapping, RotationSnapAngleThe current implementation provides rotation state management and constraints. If your UX depends on deeper rotation customization, treat this as an advanced integration point rather than a complete 2D design surface out of the box.
Grid-related properties configure a logical grid model:
ShowGridGridSizeGridBrushGridThicknessGridOpacityMajorGridIntervalMajorGridBrushMajorGridThicknessEnableSnapToGridThe helper methods SnapToGrid(double), SnapToGrid(Point), and SnapToGrid(Rect) are implemented directly. Grid drawing itself is left to the host application.
Use viewport queries to cull overlays or lazily render expensive content:
IsRectangleVisible(Rect rect)IsPointVisible(Point point)GetVisiblePortion(Rect rect)UpdateAccessibilityDescriptions() refreshes screen-reader-facing descriptions. GetZoomIndicatorText() returns formatted indicator text for any custom overlay or status element.