Class SKShader
Namespace: SkiaSharp
Assembly: VelloSharp.Skia.Core.dll
public sealed class SKShader : IDisposable
Inheritance
Implements
Inherited Members
object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.ReferenceEquals(object?, object?), object.ToString()
Methods
CreateBitmap(SKBitmap, SKShaderTileMode, SKShaderTileMode)
public static SKShader CreateBitmap(SKBitmap bitmap, SKShaderTileMode tileModeX, SKShaderTileMode tileModeY)
Parameters
bitmap SKBitmap
tileModeX SKShaderTileMode
tileModeY SKShaderTileMode
Returns
CreateBitmap(SKBitmap, SKShaderTileMode, SKShaderTileMode, SKSamplingOptions)
public static SKShader CreateBitmap(SKBitmap bitmap, SKShaderTileMode tileModeX, SKShaderTileMode tileModeY, SKSamplingOptions sampling)
Parameters
bitmap SKBitmap
tileModeX SKShaderTileMode
tileModeY SKShaderTileMode
sampling SKSamplingOptions
Returns
CreateBitmap(SKBitmap, SKShaderTileMode, SKShaderTileMode, SKSamplingOptions, SKMatrix)
public static SKShader CreateBitmap(SKBitmap bitmap, SKShaderTileMode tileModeX, SKShaderTileMode tileModeY, SKSamplingOptions sampling, SKMatrix localMatrix)
Parameters
bitmap SKBitmap
tileModeX SKShaderTileMode
tileModeY SKShaderTileMode
sampling SKSamplingOptions
localMatrix SKMatrix
Returns
CreateBitmap(SKBitmap, SKShaderTileMode, SKShaderTileMode, SKMatrix)
public static SKShader CreateBitmap(SKBitmap src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKMatrix localMatrix)
Parameters
src SKBitmap
tmx SKShaderTileMode
tmy SKShaderTileMode
localMatrix SKMatrix
Returns
CreateBlend(SKBlendMode, SKShader, SKShader)
public static SKShader CreateBlend(SKBlendMode mode, SKShader shaderA, SKShader shaderB)
Parameters
mode SKBlendMode
shaderA SKShader
shaderB SKShader
Returns
CreateBlend(SKBlender, SKShader, SKShader)
public static SKShader CreateBlend(SKBlender blender, SKShader shaderA, SKShader shaderB)
Parameters
blender SKBlender
shaderA SKShader
shaderB SKShader
Returns
CreateColor(SKColor)
public static SKShader CreateColor(SKColor color)
Parameters
color SKColor
Returns
CreateColor(SKColorF, SKColorSpace)
public static SKShader CreateColor(SKColorF color, SKColorSpace colorspace)
Parameters
color SKColorF
colorspace SKColorSpace
Returns
CreateColorFilter(SKShader, SKColorFilter)
public static SKShader CreateColorFilter(SKShader shader, SKColorFilter filter)
Parameters
shader SKShader
filter SKColorFilter
Returns
CreateCompose(SKShader, SKShader)
public static SKShader CreateCompose(SKShader outer, SKShader inner)
Parameters
outer SKShader
inner SKShader
Returns
CreateCompose(SKShader, SKShader, SKBlendMode)
public static SKShader CreateCompose(SKShader shaderA, SKShader shaderB, SKBlendMode mode)
Parameters
shaderA SKShader
shaderB SKShader
mode SKBlendMode
Returns
CreateEmpty()
public static SKShader CreateEmpty()
Returns
CreateImage(SKImage)
public static SKShader CreateImage(SKImage src)
Parameters
src SKImage
Returns
CreateImage(SKImage, SKShaderTileMode, SKShaderTileMode)
public static SKShader CreateImage(SKImage src, SKShaderTileMode tmx, SKShaderTileMode tmy)
Parameters
src SKImage
tmx SKShaderTileMode
tmy SKShaderTileMode
Returns
CreateImage(SKImage, SKShaderTileMode, SKShaderTileMode, SKSamplingOptions)
public static SKShader CreateImage(SKImage src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKSamplingOptions sampling)
Parameters
src SKImage
tmx SKShaderTileMode
tmy SKShaderTileMode
sampling SKSamplingOptions
Returns
CreateImage(SKImage, SKShaderTileMode, SKShaderTileMode, SKFilterQuality)
public static SKShader CreateImage(SKImage src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKFilterQuality quality)
Parameters
src SKImage
tmx SKShaderTileMode
tmy SKShaderTileMode
quality SKFilterQuality
Returns
CreateImage(SKImage, SKShaderTileMode, SKShaderTileMode, SKMatrix)
public static SKShader CreateImage(SKImage src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKMatrix localMatrix)
Parameters
src SKImage
tmx SKShaderTileMode
tmy SKShaderTileMode
localMatrix SKMatrix
Returns
CreateImage(SKImage, SKShaderTileMode, SKShaderTileMode, SKSamplingOptions, SKMatrix)
public static SKShader CreateImage(SKImage src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKSamplingOptions sampling, SKMatrix localMatrix)
Parameters
src SKImage
tmx SKShaderTileMode
tmy SKShaderTileMode
sampling SKSamplingOptions
localMatrix SKMatrix
Returns
CreateImage(SKImage, SKShaderTileMode, SKShaderTileMode, SKFilterQuality, SKMatrix)
public static SKShader CreateImage(SKImage src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKFilterQuality quality, SKMatrix localMatrix)
Parameters
src SKImage
tmx SKShaderTileMode
tmy SKShaderTileMode
quality SKFilterQuality
localMatrix SKMatrix
Returns
CreateLinearGradient(SKPoint, SKPoint, SKColor[], float[]?, SKShaderTileMode, SKMatrix?)
public static SKShader CreateLinearGradient(SKPoint start, SKPoint end, SKColor[] colors, float[]? colorPos, SKShaderTileMode tileMode, SKMatrix? localMatrix = null)
Parameters
start SKPoint
end SKPoint
colors SKColor[]
colorPos float[]?
tileMode SKShaderTileMode
localMatrix SKMatrix?
Returns
CreateLinearGradient(SKPoint, SKPoint, SKColor[], float[]?, SKShaderTileMode)
public static SKShader CreateLinearGradient(SKPoint start, SKPoint end, SKColor[] colors, float[]? colorPos, SKShaderTileMode tileMode)
Parameters
start SKPoint
end SKPoint
colors SKColor[]
colorPos float[]?
tileMode SKShaderTileMode
Returns
CreateLinearGradient(SKPoint, SKPoint, SKColor[], SKShaderTileMode)
public static SKShader CreateLinearGradient(SKPoint start, SKPoint end, SKColor[] colors, SKShaderTileMode mode)
Parameters
start SKPoint
end SKPoint
colors SKColor[]
mode SKShaderTileMode
Returns
CreateLinearGradient(SKPoint, SKPoint, SKColor[], SKShaderTileMode, SKMatrix)
public static SKShader CreateLinearGradient(SKPoint start, SKPoint end, SKColor[] colors, SKShaderTileMode mode, SKMatrix localMatrix)
Parameters
start SKPoint
end SKPoint
colors SKColor[]
mode SKShaderTileMode
localMatrix SKMatrix
Returns
CreateLinearGradient(SKPoint, SKPoint, SKColorF[], SKColorSpace?, SKShaderTileMode)
public static SKShader CreateLinearGradient(SKPoint start, SKPoint end, SKColorF[] colors, SKColorSpace? colorspace, SKShaderTileMode mode)
Parameters
start SKPoint
end SKPoint
colors SKColorF[]
colorspace SKColorSpace?
mode SKShaderTileMode
Returns
CreateLinearGradient(SKPoint, SKPoint, SKColorF[], SKColorSpace?, float[]?, SKShaderTileMode)
public static SKShader CreateLinearGradient(SKPoint start, SKPoint end, SKColorF[] colors, SKColorSpace? colorspace, float[]? colorPos, SKShaderTileMode mode)
Parameters
start SKPoint
end SKPoint
colors SKColorF[]
colorspace SKColorSpace?
colorPos float[]?
mode SKShaderTileMode
Returns
CreateLinearGradient(SKPoint, SKPoint, SKColorF[], SKColorSpace?, float[]?, SKShaderTileMode, SKMatrix)
public static SKShader CreateLinearGradient(SKPoint start, SKPoint end, SKColorF[] colors, SKColorSpace? colorspace, float[]? colorPos, SKShaderTileMode mode, SKMatrix localMatrix)
Parameters
start SKPoint
end SKPoint
colors SKColorF[]
colorspace SKColorSpace?
colorPos float[]?
mode SKShaderTileMode
localMatrix SKMatrix
Returns
CreateLocalMatrix(SKShader, SKMatrix)
public static SKShader CreateLocalMatrix(SKShader shader, SKMatrix localMatrix)
Parameters
shader SKShader
localMatrix SKMatrix
Returns
CreatePerlinNoiseFractalNoise(float, float, int, float)
public static SKShader CreatePerlinNoiseFractalNoise(float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed)
Parameters
baseFrequencyX float
baseFrequencyY float
numOctaves int
seed float
Returns
CreatePerlinNoiseFractalNoise(float, float, int, float, SKPointI)
public static SKShader CreatePerlinNoiseFractalNoise(float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, SKPointI tileSize)
Parameters
baseFrequencyX float
baseFrequencyY float
numOctaves int
seed float
tileSize SKPointI
Returns
CreatePerlinNoiseFractalNoise(float, float, int, float, SKSizeI)
public static SKShader CreatePerlinNoiseFractalNoise(float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, SKSizeI tileSize)
Parameters
baseFrequencyX float
baseFrequencyY float
numOctaves int
seed float
tileSize SKSizeI
Returns
CreatePerlinNoiseTurbulence(float, float, int, float)
public static SKShader CreatePerlinNoiseTurbulence(float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed)
Parameters
baseFrequencyX float
baseFrequencyY float
numOctaves int
seed float
Returns
CreatePerlinNoiseTurbulence(float, float, int, float, SKPointI)
public static SKShader CreatePerlinNoiseTurbulence(float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, SKPointI tileSize)
Parameters
baseFrequencyX float
baseFrequencyY float
numOctaves int
seed float
tileSize SKPointI
Returns
CreatePerlinNoiseTurbulence(float, float, int, float, SKSizeI)
public static SKShader CreatePerlinNoiseTurbulence(float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, SKSizeI tileSize)
Parameters
baseFrequencyX float
baseFrequencyY float
numOctaves int
seed float
tileSize SKSizeI
Returns
CreatePicture(SKPicture)
public static SKShader CreatePicture(SKPicture src)
Parameters
src SKPicture
Returns
CreatePicture(SKPicture, SKShaderTileMode, SKShaderTileMode)
public static SKShader CreatePicture(SKPicture src, SKShaderTileMode tmx, SKShaderTileMode tmy)
Parameters
src SKPicture
tmx SKShaderTileMode
tmy SKShaderTileMode
Returns
CreatePicture(SKPicture, SKShaderTileMode, SKShaderTileMode, SKRect)
public static SKShader CreatePicture(SKPicture src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKRect tile)
Parameters
src SKPicture
tmx SKShaderTileMode
tmy SKShaderTileMode
tile SKRect
Returns
CreatePicture(SKPicture, SKShaderTileMode, SKShaderTileMode, SKFilterMode)
public static SKShader CreatePicture(SKPicture src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKFilterMode filterMode)
Parameters
src SKPicture
tmx SKShaderTileMode
tmy SKShaderTileMode
filterMode SKFilterMode
Returns
CreatePicture(SKPicture, SKShaderTileMode, SKShaderTileMode, SKFilterMode, SKRect)
public static SKShader CreatePicture(SKPicture src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKFilterMode filterMode, SKRect tile)
Parameters
src SKPicture
tmx SKShaderTileMode
tmy SKShaderTileMode
filterMode SKFilterMode
tile SKRect
Returns
CreatePicture(SKPicture, SKShaderTileMode, SKShaderTileMode, SKMatrix, SKRect)
public static SKShader CreatePicture(SKPicture src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKMatrix localMatrix, SKRect tile)
Parameters
src SKPicture
tmx SKShaderTileMode
tmy SKShaderTileMode
localMatrix SKMatrix
tile SKRect
Returns
CreatePicture(SKPicture, SKShaderTileMode, SKShaderTileMode, SKFilterMode, SKMatrix, SKRect)
public static SKShader CreatePicture(SKPicture src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKFilterMode filterMode, SKMatrix localMatrix, SKRect tile)
Parameters
src SKPicture
tmx SKShaderTileMode
tmy SKShaderTileMode
filterMode SKFilterMode
localMatrix SKMatrix
tile SKRect
Returns
CreateRadialGradient(SKPoint, float, SKColor[], float[]?, SKShaderTileMode, SKMatrix?)
public static SKShader CreateRadialGradient(SKPoint center, float radius, SKColor[] colors, float[]? colorPos, SKShaderTileMode tileMode, SKMatrix? localMatrix = null)
Parameters
center SKPoint
radius float
colors SKColor[]
colorPos float[]?
tileMode SKShaderTileMode
localMatrix SKMatrix?
Returns
CreateRadialGradient(SKPoint, float, SKColor[], float[]?, SKShaderTileMode)
public static SKShader CreateRadialGradient(SKPoint center, float radius, SKColor[] colors, float[]? colorPos, SKShaderTileMode tileMode)
Parameters
center SKPoint
radius float
colors SKColor[]
colorPos float[]?
tileMode SKShaderTileMode
Returns
CreateRadialGradient(SKPoint, float, SKColor[], SKShaderTileMode)
public static SKShader CreateRadialGradient(SKPoint center, float radius, SKColor[] colors, SKShaderTileMode mode)
Parameters
center SKPoint
radius float
colors SKColor[]
mode SKShaderTileMode
Returns
CreateRadialGradient(SKPoint, float, SKColor[], SKShaderTileMode, SKMatrix)
public static SKShader CreateRadialGradient(SKPoint center, float radius, SKColor[] colors, SKShaderTileMode mode, SKMatrix localMatrix)
Parameters
center SKPoint
radius float
colors SKColor[]
mode SKShaderTileMode
localMatrix SKMatrix
Returns
CreateRadialGradient(SKPoint, float, SKColorF[], SKColorSpace?, SKShaderTileMode)
public static SKShader CreateRadialGradient(SKPoint center, float radius, SKColorF[] colors, SKColorSpace? colorspace, SKShaderTileMode mode)
Parameters
center SKPoint
radius float
colors SKColorF[]
colorspace SKColorSpace?
mode SKShaderTileMode
Returns
CreateRadialGradient(SKPoint, float, SKColorF[], SKColorSpace?, float[]?, SKShaderTileMode)
public static SKShader CreateRadialGradient(SKPoint center, float radius, SKColorF[] colors, SKColorSpace? colorspace, float[]? colorPos, SKShaderTileMode mode)
Parameters
center SKPoint
radius float
colors SKColorF[]
colorspace SKColorSpace?
colorPos float[]?
mode SKShaderTileMode
Returns
CreateRadialGradient(SKPoint, float, SKColorF[], SKColorSpace?, float[]?, SKShaderTileMode, SKMatrix)
public static SKShader CreateRadialGradient(SKPoint center, float radius, SKColorF[] colors, SKColorSpace? colorspace, float[]? colorPos, SKShaderTileMode mode, SKMatrix localMatrix)
Parameters
center SKPoint
radius float
colors SKColorF[]
colorspace SKColorSpace?
colorPos float[]?
mode SKShaderTileMode
localMatrix SKMatrix
Returns
CreateSweepGradient(SKPoint, SKColor[], float[]?, SKMatrix?)
public static SKShader CreateSweepGradient(SKPoint center, SKColor[] colors, float[]? colorPos, SKMatrix? localMatrix = null)
Parameters
center SKPoint
colors SKColor[]
colorPos float[]?
localMatrix SKMatrix?
Returns
CreateSweepGradient(SKPoint, SKColor[])
public static SKShader CreateSweepGradient(SKPoint center, SKColor[] colors)
Parameters
center SKPoint
colors SKColor[]
Returns
CreateSweepGradient(SKPoint, SKColor[], float[]?)
public static SKShader CreateSweepGradient(SKPoint center, SKColor[] colors, float[]? colorPos)
Parameters
center SKPoint
colors SKColor[]
colorPos float[]?
Returns
CreateSweepGradient(SKPoint, SKColor[], float[]?, SKMatrix)
public static SKShader CreateSweepGradient(SKPoint center, SKColor[] colors, float[]? colorPos, SKMatrix localMatrix)
Parameters
center SKPoint
colors SKColor[]
colorPos float[]?
localMatrix SKMatrix
Returns
CreateSweepGradient(SKPoint, SKColor[], float[]?, SKShaderTileMode, float, float)
public static SKShader CreateSweepGradient(SKPoint center, SKColor[] colors, float[]? colorPos, SKShaderTileMode tileMode, float startAngle, float endAngle)
Parameters
center SKPoint
colors SKColor[]
colorPos float[]?
tileMode SKShaderTileMode
startAngle float
endAngle float
Returns
CreateSweepGradient(SKPoint, SKColor[], float[]?, SKShaderTileMode, float, float, SKMatrix)
public static SKShader CreateSweepGradient(SKPoint center, SKColor[] colors, float[]? colorPos, SKShaderTileMode tileMode, float startAngle, float endAngle, SKMatrix localMatrix)
Parameters
center SKPoint
colors SKColor[]
colorPos float[]?
tileMode SKShaderTileMode
startAngle float
endAngle float
localMatrix SKMatrix
Returns
CreateSweepGradient(SKPoint, SKColorF[], SKColorSpace?)
public static SKShader CreateSweepGradient(SKPoint center, SKColorF[] colors, SKColorSpace? colorspace)
Parameters
center SKPoint
colors SKColorF[]
colorspace SKColorSpace?
Returns
CreateSweepGradient(SKPoint, SKColorF[], SKColorSpace?, float[]?)
public static SKShader CreateSweepGradient(SKPoint center, SKColorF[] colors, SKColorSpace? colorspace, float[]? colorPos)
Parameters
center SKPoint
colors SKColorF[]
colorspace SKColorSpace?
colorPos float[]?
Returns
CreateSweepGradient(SKPoint, SKColorF[], SKColorSpace?, float[]?, SKMatrix)
public static SKShader CreateSweepGradient(SKPoint center, SKColorF[] colors, SKColorSpace? colorspace, float[]? colorPos, SKMatrix localMatrix)
Parameters
center SKPoint
colors SKColorF[]
colorspace SKColorSpace?
colorPos float[]?
localMatrix SKMatrix
Returns
CreateSweepGradient(SKPoint, SKColorF[], SKColorSpace?, SKShaderTileMode, float, float)
public static SKShader CreateSweepGradient(SKPoint center, SKColorF[] colors, SKColorSpace? colorspace, SKShaderTileMode tileMode, float startAngle, float endAngle)
Parameters
center SKPoint
colors SKColorF[]
colorspace SKColorSpace?
tileMode SKShaderTileMode
startAngle float
endAngle float
Returns
CreateSweepGradient(SKPoint, SKColorF[], SKColorSpace?, float[]?, SKShaderTileMode, float, float)
public static SKShader CreateSweepGradient(SKPoint center, SKColorF[] colors, SKColorSpace? colorspace, float[]? colorPos, SKShaderTileMode tileMode, float startAngle, float endAngle)
Parameters
center SKPoint
colors SKColorF[]
colorspace SKColorSpace?
colorPos float[]?
tileMode SKShaderTileMode
startAngle float
endAngle float
Returns
CreateSweepGradient(SKPoint, SKColorF[], SKColorSpace?, float[]?, SKShaderTileMode, float, float, SKMatrix)
public static SKShader CreateSweepGradient(SKPoint center, SKColorF[] colors, SKColorSpace? colorspace, float[]? colorPos, SKShaderTileMode tileMode, float startAngle, float endAngle, SKMatrix localMatrix)
Parameters
center SKPoint
colors SKColorF[]
colorspace SKColorSpace?
colorPos float[]?
tileMode SKShaderTileMode
startAngle float
endAngle float
localMatrix SKMatrix
Returns
CreateTwoPointConicalGradient(SKPoint, float, SKPoint, float, SKColor[], float[]?, SKShaderTileMode, SKMatrix?)
public static SKShader CreateTwoPointConicalGradient(SKPoint start, float startRadius, SKPoint end, float endRadius, SKColor[] colors, float[]? colorPos, SKShaderTileMode tileMode, SKMatrix? localMatrix = null)
Parameters
start SKPoint
startRadius float
end SKPoint
endRadius float
colors SKColor[]
colorPos float[]?
tileMode SKShaderTileMode
localMatrix SKMatrix?
Returns
CreateTwoPointConicalGradient(SKPoint, float, SKPoint, float, SKColor[], float[]?, SKShaderTileMode)
public static SKShader CreateTwoPointConicalGradient(SKPoint start, float startRadius, SKPoint end, float endRadius, SKColor[] colors, float[]? colorPos, SKShaderTileMode tileMode)
Parameters
start SKPoint
startRadius float
end SKPoint
endRadius float
colors SKColor[]
colorPos float[]?
tileMode SKShaderTileMode
Returns
CreateTwoPointConicalGradient(SKPoint, float, SKPoint, float, SKColor[], SKShaderTileMode)
public static SKShader CreateTwoPointConicalGradient(SKPoint start, float startRadius, SKPoint end, float endRadius, SKColor[] colors, SKShaderTileMode mode)
Parameters
start SKPoint
startRadius float
end SKPoint
endRadius float
colors SKColor[]
mode SKShaderTileMode
Returns
CreateTwoPointConicalGradient(SKPoint, float, SKPoint, float, SKColor[], SKShaderTileMode, SKMatrix)
public static SKShader CreateTwoPointConicalGradient(SKPoint start, float startRadius, SKPoint end, float endRadius, SKColor[] colors, SKShaderTileMode mode, SKMatrix localMatrix)
Parameters
start SKPoint
startRadius float
end SKPoint
endRadius float
colors SKColor[]
mode SKShaderTileMode
localMatrix SKMatrix
Returns
CreateTwoPointConicalGradient(SKPoint, float, SKPoint, float, SKColorF[], SKColorSpace?, SKShaderTileMode)
public static SKShader CreateTwoPointConicalGradient(SKPoint start, float startRadius, SKPoint end, float endRadius, SKColorF[] colors, SKColorSpace? colorspace, SKShaderTileMode mode)
Parameters
start SKPoint
startRadius float
end SKPoint
endRadius float
colors SKColorF[]
colorspace SKColorSpace?
mode SKShaderTileMode
Returns
CreateTwoPointConicalGradient(SKPoint, float, SKPoint, float, SKColorF[], SKColorSpace?, float[]?, SKShaderTileMode)
public static SKShader CreateTwoPointConicalGradient(SKPoint start, float startRadius, SKPoint end, float endRadius, SKColorF[] colors, SKColorSpace? colorspace, float[]? colorPos, SKShaderTileMode mode)
Parameters
start SKPoint
startRadius float
end SKPoint
endRadius float
colors SKColorF[]
colorspace SKColorSpace?
colorPos float[]?
mode SKShaderTileMode
Returns
CreateTwoPointConicalGradient(SKPoint, float, SKPoint, float, SKColorF[], SKColorSpace?, float[]?, SKShaderTileMode, SKMatrix)
public static SKShader CreateTwoPointConicalGradient(SKPoint start, float startRadius, SKPoint end, float endRadius, SKColorF[] colors, SKColorSpace? colorspace, float[]? colorPos, SKShaderTileMode mode, SKMatrix localMatrix)
Parameters
start SKPoint
startRadius float
end SKPoint
endRadius float
colors SKColorF[]
colorspace SKColorSpace?
colorPos float[]?
mode SKShaderTileMode
localMatrix SKMatrix
Returns
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public void Dispose()
WithColorFilter(SKColorFilter?)
public SKShader WithColorFilter(SKColorFilter? filter)
Parameters
filter SKColorFilter?