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Struct AdapterLuid

Namespace: VelloSharp
Assembly: VelloSharp.Gpu.dll

public readonly struct AdapterLuid : IEquatable<AdapterLuid>

Implements

IEquatable<AdapterLuid>

Inherited Members

object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.ReferenceEquals(object?, object?), object.ToString()

Constructors

AdapterLuid(int, uint)

public AdapterLuid(int high, uint low)

Parameters

high int

low uint

Properties

High

public int High { get; }

Property Value

int

Low

public uint Low { get; }

Property Value

uint

Methods

Equals(AdapterLuid)

Indicates whether the current object is equal to another object of the same type.

public bool Equals(AdapterLuid other)

Parameters

other AdapterLuid

An object to compare with this object.

Returns

bool

true if the current object is equal to the other parameter; otherwise, false.

Equals(object?)

Indicates whether this instance and a specified object are equal.

public override bool Equals(object? obj)

Parameters

obj object?

The object to compare with the current instance.

Returns

bool

true if obj and this instance are the same type and represent the same value; otherwise, false.

GetHashCode()

Returns the hash code for this instance.

public override int GetHashCode()

Returns

int

A 32-bit signed integer that is the hash code for this instance.

Operators

operator ==(AdapterLuid, AdapterLuid)

public static bool operator ==(AdapterLuid left, AdapterLuid right)

Parameters

left AdapterLuid

right AdapterLuid

Returns

bool

operator !=(AdapterLuid, AdapterLuid)

public static bool operator !=(AdapterLuid left, AdapterLuid right)

Parameters

left AdapterLuid

right AdapterLuid

Returns

bool