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Struct AdapterLuid

Namespace: VelloSharp
Assembly: VelloSharp.Gpu.dll

public readonly struct AdapterLuid : IEquatable<AdapterLuid>

Implements​

IEquatable<AdapterLuid>

Inherited Members​

object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.ReferenceEquals(object?, object?), object.ToString()

Constructors​

AdapterLuid(int, uint)​

public AdapterLuid(int high, uint low)

Parameters​

high int

low uint

Properties​

High​

public int High { get; }

Property Value​

int

Low​

public uint Low { get; }

Property Value​

uint

Methods​

Equals(AdapterLuid)​

Indicates whether the current object is equal to another object of the same type.

public bool Equals(AdapterLuid other)

Parameters​

other AdapterLuid

An object to compare with this object.

Returns​

bool

true if the current object is equal to the other parameter; otherwise, false.

Equals(object?)​

Indicates whether this instance and a specified object are equal.

public override bool Equals(object? obj)

Parameters​

obj object?

The object to compare with the current instance.

Returns​

bool

true if obj and this instance are the same type and represent the same value; otherwise, false.

GetHashCode()​

Returns the hash code for this instance.

public override int GetHashCode()

Returns​

int

A 32-bit signed integer that is the hash code for this instance.

Operators​

operator ==(AdapterLuid, AdapterLuid)​

public static bool operator ==(AdapterLuid left, AdapterLuid right)

Parameters​

left AdapterLuid

right AdapterLuid

Returns​

bool

operator !=(AdapterLuid, AdapterLuid)​

public static bool operator !=(AdapterLuid left, AdapterLuid right)

Parameters​

left AdapterLuid

right AdapterLuid

Returns​

bool