Struct WinitEventLoopContext
Namespace: VelloSharp
Assembly: VelloSharp.Gpu.dll
public readonly struct WinitEventLoopContext
Inherited Members
object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.ReferenceEquals(object?, object?), object.ToString()
Properties
IsExiting
public bool IsExiting { get; }
Property Value
Methods
Exit()
public void Exit()
GetWindow()
public WinitWindow? GetWindow()
Returns
InitializeAccessKit(WinitWindow)
public bool InitializeAccessKit(WinitWindow window)
Parameters
window
WinitWindow
Returns
SetControlFlow(WinitControlFlow, TimeSpan?)
public void SetControlFlow(WinitControlFlow flow, TimeSpan? wait = null)
Parameters
flow
WinitControlFlow
wait
TimeSpan?