Struct WgpuRenderPipelineDescriptor
Namespace: VelloSharp
Assembly: VelloSharp.Gpu.dll
public readonly struct WgpuRenderPipelineDescriptor
Inherited Members
object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.ReferenceEquals(object?, object?), object.ToString()
Properties
DepthStencil
public WgpuDepthStencilState? DepthStencil { get; init; }
Property Value
Fragment
public WgpuFragmentState? Fragment { get; init; }
Property Value
Label
public string? Label { get; init; }
Property Value
Layout
public WgpuPipelineLayout? Layout { get; init; }
Property Value
Multisample
public WgpuMultisampleState Multisample { get; init; }
Property Value
Primitive
public WgpuPrimitiveState Primitive { get; init; }
Property Value
Vertex
public WgpuVertexState Vertex { get; init; }